The IA Happy Cab - Part 2

Eric and the dog

Part two of the log I kept during the 20 hour drive back from the 1st Polish IA Conference in Warsaw to Hamburg and Copenhagen on the IA Happy Cab (#iahappycab) on Saturday April 17, with Eric Reiss (ER, @elreiss), Jim Kalbach (JK, @jameskalbach) and his wife Nat (NK, @natkalbach). As much as John Cleese (http://ow.ly/1COQg), we had to beat the Cloud and get home soon, but with a slightly smaller budget.
Only problem: I could not tweet reliably so I just kind of tweeted on paper, and here's the result. Enjoy Part 2, Part 3 and the trip's conclusion coming soon.

The IA Happy Cab - Part 1

The Happy Cab with Andrea, Jim, and Eric. Pic by Nat

Part 1 of the log I kept during the 20 hour drive back from the 1st Polish IA Conference in Warsaw to Hamburg and Copenhagen on the IA Happy Cab (#iahappycab) on Saturday April 17, with Eric Reiss (ER, @elreiss), Jim Kalbach (JK, @jameskalbach) and his wife Nat (NK, @natkalbach). As much as John Cleese (http://ow.ly/1COQg), we had to beat the Cloud and get home soon, but with a slightly smaller budget.
Only problem: I could not tweet reliably so I just kind of tweeted on paper, and here's the result. Enjoy Part 1, Part 2 coming soon.

Bridging Media

Hunt the Coal Thief Board Game

Information is going everywhere, bleeding out of we thought was cyberspace and back into the real world: Internet access has moved into cellphones and hand-held devices; social networks are now mobile and constantly connect physically separated users producing unexpected scenarios; shopping remixes web sites, brick and mortar stores, and user-generated content in novelty ways; devices acquire uniqueness, stories, and a capability to generate meaning.

Many tasks we perform every day not only constantly require us to move between different media, but actually have us move from the digital to the physical environment and back: we talk about convergence, ubiquitous computing, media ecologies, and cross-media. What role do information architecture and user experience design play in such a scenario?