Of Patterns and Structures

Open-air wooden structures in Jönköping, Sweden

As with many a good discussion, this got started by chance.
While I was cruising around with too many tabs open in my browser, one of them caught my attention. Stefano Bussolon (@sweetdreamerit), psychologist and information architect, was commenting on something Peter Morville (@morville) had just tweeted on structures and patterns. That seemed interesting.

Workshoppe à la Parisienne

Spermwhale skeleton at Hvalsafari Andenes, Norway

I'll be hosting a pre-conference workshop at EuroIA 2010 on September 23: An Introduction to Information Architecture. If you think you might be interested in joining us for a few hours of IA and hands-on design, or you are just curious about how the workshop is going to roll, well, this is the right place to be: just read on.

A wheelbarrow of PPT slides

Wheelbarrow, romainguy

As those of you who have been unfortunate enough to spend some time with me over a coffee or two know very well, I happen to have some interest in the education side of IA. Syllabi, courses, programmes, university seminars, that kind of things.

IA for Ubiquitous Ecologies

House on the falls at Gränna Not anyone has access to either the ACM library or any of their proxies. So here's the full paper on 'Information Architecture for Ubiquitous Ecologies' written by me and Luca Rosati and presented at the ACM Medes '09 conference in Lyon, France. Enjoy and comment. And for those of you who are on the impatient side, the manifesto is towards the end of the paper.

Bridging Media

Hunt the Coal Thief Board Game

Information is going everywhere, bleeding out of we thought was cyberspace and back into the real world: Internet access has moved into cellphones and hand-held devices; social networks are now mobile and constantly connect physically separated users producing unexpected scenarios; shopping remixes web sites, brick and mortar stores, and user-generated content in novelty ways; devices acquire uniqueness, stories, and a capability to generate meaning.

Many tasks we perform every day not only constantly require us to move between different media, but actually have us move from the digital to the physical environment and back: we talk about convergence, ubiquitous computing, media ecologies, and cross-media. What role do information architecture and user experience design play in such a scenario?